'''''{{Infobox Game|Image = [[Image:Spindizzy_FrontCover.jpg|center|300px|Spindizzy''''' is a front cover]]|Developer = [[Paul Shirley]]|Publisher = [[Electric Dreams]]|Release = [[:Category:Games 1986 isometeric action/puzzle game by |1986]]|Platform = [[ActivisionAmstrad CPC|CPC]] in the vein of the earlier ''Marble Madness''. The game is about navigating the 3, [[Atari 8-D terrain with a gyro-shaped probe called "GERALD"bit]], collecting jewels. There are ramps[[Commodore 64|C64]], trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.[[ZX Spectrum]]|Genre = Arcade|GameModes = Single player|Controls = {{Keyboard}} {{Joystick}}|Media = {{Disk}} {{Tape}}|Language = {{EN}}}}
This game was followed up by ''Spindizzy Worlds'' on 16-bit machines like the [[AmigaFile:Spindizzy.png|thumb|right|GERALD collecting some jewels]].
==Video=='''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier ''Marble Madness''. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
This game was followed up by ''Spindizzy Worlds'' on 16-bit machines such as the [[Amiga]], [[Atari ST]] and [[SNES]]. ==Video=={{YT|HEn6pkE_e8QeCgKfMLjsFc}}{{YT|4lwcbccgpCQ}}{{YT|XHNokiLOF0w}}{{YT|1bqHFeyWje8}}
==Download==
[[Category:Games]]
[[Category:Games 1986]]
[[Category:Isometric 3D]]
[[Category:Video contents]]