Started by remax, 00:14, 05 May 15
Johnny Olsen, dragon and 1 Guest are viewing this topic.
Quote from: Dinorast on 11:46, 05 January 16Absolutly fabulous, that this topic is not drying out !!! Thanks again !!! Loderunner is one of the best versions to be found on the amstrad-any chance of this being converted ?
Quote from: chinnyhill10 on 23:43, 05 January 16Anyone noticed that with the hacked version of Feud, if you select infinite spells, the enemy wizard also gets infinite spells. So if you keep on hurling fireballs at him, he keeps casting endless heal spells!ChinnyVision on Twitter: "Playing Feud with infinite spells. But it gives otherA quick Vine. Ended up having to freeze him and then zap him. Even with infinite fireballs it was the only way I could do it.
Quote from: SuTeKH/Epyteor on 12:30, 17 May 15Here's a crude hack of FEUD with your cheats bolted on. To get it to work (properly), then the POKEs listing needs reprogramming... but, as it is, it nearly works! (NOTE: no STE title screen!)Type RUN"FEUDPOKE" to test game with cheat options.
Quote from: Phantomz on 21:49, 06 January 16@dragon I had a look at your " Navy Moves " games today that is in the wiki page need a fix section due to " Part 2 unfinishable as you can't enter code on computers ".I've had a look to see if I can do anything to try and sort this. I don't speak Spanish so can't understand the text unless I try and use google translate, which is probably not 100% Anyway, I've done the following, so maybe you or @Urusergi could give it a play test. I've mapped keys to.....1 JOY1 1 2 JOY1 2 3 JOY1 U 4 JOY1 L 5 JOY1 R 6 JOY1 D 7 JOY2 U 8 JOY2 L 9 JOY2 R 0 JOY2 D SPACE JOY2 1RETURN PAUSE DELETE still needs mapping to Joypad 2 Button 2, doesn't seem to work when I change it to 4F or 7F etc.I haven't changed all the computer inputs, so hopefully the ones I have done will be enough, if not you can see how to go about it. I've done the following.EMER = 3333 PARA MOTO = 4441 4442 ABRI PUER = 5551 5552 TRAN = 1111 OABERBYAMD = 2222222222 FIN = 666Both games now default to Joystick so there is no need to select before you start.PART 1 = DEFAULT JOYSTICK WITH PAUSE TO PAUSE, JOYPAD 2 BUTTON 1 QUIT PART 2 = DEFAULT JOYSTICK WITH JOYPAD 1 BUTTON 2 SELECT, PAUSE TO PAUSE, JOYPAD 2 BUTTON 1 QUIT I've included a Poked version gives Unlimited Lives and Unlimited Ammo.Hopefully all the computer inputs will work ok now ? If they do we just need the delete key mapped to Joypad 2 Button 2 to delete input errors The Two Mag version would be good, as it contains English too, I think the trainer is compressed though.
Quote from: dragon on 23:10, 06 January 16Emer=emerger= up submarine to surface.PARA MOTO=parar motor=stop submarine motor.ABRI PUER=abrir puerta=open doorTRAN=transmitir=broadcast.OABERBYAMD=final word trasmited to solicite a rescue for you.FIN=end.Are all words in the spanish manual,it can be o.k.Tell me the delete direction and i take a look.Two mag crompression(croco compresion) is best use these crack as the ultimate resource. They need some time to made around and normally for now,they always are out of memory to patch all these things. As you patch many things,now propably is impossible use this crack version.
Quote from: Phantomz on 17:25, 07 January 16Maybe @Urusergi could unpanck the cng release so we can do the English version too.
Quote from: Urusergi on 23:52, 13 January 16@Phantomz ok, What I have to do?
Quote from: dragon on 23:58, 22 January 16New eagle version(until i learn how to modify sprites).The stats are now in game. From left to right->Ammo->keys->->hits.When hit=50 you die.Take in mind the stats at the moment only actualize when you kill an enemy or when you generate scroll in the screen.
Quote from: Dizrythmia on 17:10, 23 January 16One of my first games was Into the Eagle's Nest & I still love it today. Pressing ESCape to view stats was annoying, having them on screen sounds brilliant! I'll be giving this one a try tomorrow.So the stats aren't on the screen all the time?
Quote from: arnoldemu on 19:16, 23 January 16I have sent @dragon a new nocart which allows you to use the unused cart pages to store binary data. This can be used for code or data. So now you can patch the game to use this extra data Free pages start at 15 and go up to 31.
Quote from: Phantomz on 19:46, 23 January 16Nice one. Any news on larger disk support with nocart or cpm support?I could try and do more ports too then.
Quote from: dragon on 23:17, 24 January 16The tape port of eagle+ pokes thanks urusergui for the conversion.
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